Beatrice Rose, 28 years old
The composition of tanks in each team is a task of matchmaker. It works in following manner. It takes one tank from the queue and looks at his tier. For example it is IS - russian heavy with tier 7. The matchmaker takes the corresponding line from the table below and sees that the IS has battle tiers from 7 till 9. Randomly is the tier for battle selected.
Video Screenshots Art Renders Soundtrack. Failed to log in. World of Wot matchmaking 9.2. Previously the Premium shell dealt 5 points of damage less than the standard shell. France AMX 50 B: Reload time for 7.
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More about wot matchmaking 9.2:
Have you ever played Himmelsdorf against a team that has more heavies than you? Update 9. Simply put, we taught the matchmaker to see the difference between the Maus and IS-7, for example. Now, it balances them separately. Along with balancing teams by vehicle classes artillery, light tanks, and tank destroyers and Platoons, the matchmaker now looks into the intended roles each tank plays in combat and ensures each side has a similar number of vehicles that play the same role. Of course, their exact number might differ, but this difference is one vehicle at the most. Essentially, the newly-added parameter balances out the number of autoloaders, well-protected TDs, and assault heavy tanks across teams.
Dulfy 80 Comments Jun 5, Matchmaking is another place that we wanted to make some pretty big improvements for Game Update 5. Below you will find our planned changes:. All of these changes have the goal of making Warzone and Starfighter matches pop more regularly and be more balanced overall. Let us know your thoughts! This is more of a way that we approximate player skill solely for the purposes of matchmaking. Based on all of the feedback we have been reading in this thread, we are going to be walking back some of our proposed Huttball changes along with adding a few new ones. Although we are fine with tanks being the best ball carriers while under the effects of Hinder, we hear your concerns that these changes could cause Huttball to become a stalemate too often.
Matchmaking was among the most problematic and complex elements we addressed in Update 9. Since we rolled out fundamental system improvements, we continued to work on it using a combination of your feedback and extensive data gathering. Here, we'll discuss the effects of the revised matchmaker, with a look at future tweaks in 9. The feedback from all of you proved instrumental in outlining the list of long-term improvements and quick fixes that could be implemented in the short term. Reading the hundreds of pages of discussion and feedback on the improved matchmaker convinced us that the template-based algorithm does its job of balancing the speed of matching versus the quality of matches.